Test-seite 3: Unterschied zwischen den Versionen

Aus wiki.die-zunftmeister.de
Wechseln zu: Navigation, Suche
Zeile 1: Zeile 1:
== Production of stone and iron ore ==
+
[[File:Mountain-quarz.PNG|450px|link=]] [[File:Berg.png|200px|link=]] [[File:Mountain-salt.PNG|450px|link=]]
[[File:Fels.png|left|120px|link=]][[File:Stein-klein.png|120px|link=]]<br>
 
Stones are needed by the guild masters to build larger Factorys. Stone deposits can be found in your settlement using large and small stones or rocks. <br />In order to mine stone, you must build a [[Factory#Steinbruch|''''quarry''']] on each deposit. <br />The quarry workers need tools and food for their work.
 
<br>
 
[[File:Wichtig-1.png|20px|link=]] Both at the quarry and at the iron mine it is possible that a little gold ore is found by chance.
 
If you then have '''no mineable stone deposits''' on your island, you have to switch to the [[Factory-800#Tile Factory|''''Tile Factory'']], which then supplies you with clay bricks. For this you first need the [[Factory-300#coaling plant|''''charcoal burning'''']], a [[Factory-800#clay pit|''''clay pit''']] and the [[Factory-800#brickyard|'''brickyard''']].
 
When your '''Ore deposits are exhausted''', you can "activate" the [[Factory-800#deep Ore Mine|''''deep Ore Mine''']] or buy the geologist (400 Ore) or the geologist team (800 Ore) or the geologist (Stone) from the [[Shop|'''Shop''']].
 
  
[[File:Erzvorkommen_1.png|left|120px|link=]]
 
<br>
 
Iron ore, like stone, requires a deposit. You can build a [[Factory#ore mine|''''mine'''']] on an ore deposit. <br />To mine iron ore, you'll also need tools and food for the miners. For example, iron ore will later be processed into iron in the [[Factorys#Forge|''''Forge'''']] and in the [[Factorys#Foundry|''''Foundry'''']].
 
<br>
 
<br>
 
  
'''Production of stone and iron ore'''
+
Depending on the registration, one player group gets quartz/sand deposits and the other player group salt/sand deposits.<br>
{| class="wikitable"
 
|-
 
|'''Stone''' <br> Needed: [[File:Werkzeug.png|20px|link=]] Tool: 1 - [[File:Nahrung.png|20px|link=]] Food: 1<br>Produced: [[File:Stein.png|20px|link=]] Stone: 2 - Duration: 60 min
 
|'''Iron ore''' <br> Needed: [[File:Werkzeug.png|20px|link=]] Tool: 1 - [[File:Nahrung.png|20px|link=]] Food: 3<br>Produced: [[File:Eisenerz.png|20px|link=]] Iron ore: 1 - 4 - Duration: 30 min
 
|}
 
  
[[File:Hinweis.png|20px|link=]] Select the [[Factory#quarry|''''quarry'''']] or the [[Factory#ore mine|''''ore mine'''']] in your settlement and click on the [[file:Stein.png|20px|link=]]- or on the [[file:Eisenerz.png|20px|link=]]-symbol and the miners will start working immediately, if you provide them with enough tools and food.
+
[[File:Hinweis.png|20px|link=]] Both quartz/lime deposits and salt/sand deposits are inexhaustible.
  You can initially process '''iron ore''' in [[Factorys#Smithy|'''Forge''']].
+
 
If you also have a [[Factory#foundry|'''foundry''']], you can process both '''iron ore''' (also makes more in one pass) and '''gold ore''' and mint '''coins''' there.
+
'''Group of players with quartz/lime'''
 +
 
 +
[[building-300#quartz fracture|'''Quartz''']] is only used together with sand for the production of glass.<br>
 +
This group also has the opportunity to grow with the farm and hop fields [[building#farm|'''hop''']].<br>
 +
Quartz and hops are not available in this group of players with salt/sand! <br>
 +
[[building-300#quartz fracture|'''quartz''']] you need like sand for the production of [[building-300#glass manufacture|'''glass''']].<br>
 +
Lime is needed in the [[building-3500#tannery|'''tannery''']] for leather production - and a small amount later in the brickworks for the production of bricks.
 +
 
 +
In summary:
 +
- Quartz and lime in the mountains
 +
  - Climate and soil conditions for hops
 +
 
 +
 
 +
'''Player group with salt/sand:'''
 +
 
 +
This group does not have quartz, but inexhaustible salt and sand deposits in the mountains.<br>
 +
[[building-300#Saline|'''salt''']] later in the game serves for the production of durable meat (food) and for the production of leather in the [[building-3500#Tannery|'''Tannery''']] .<br>
 +
Furthermore, the salty rock is very sandy, so that in the mountains also a mining of [[Buildings-300#Saline|'''Sand''']] is possible. (quartz sand) is worth it. <br>
 +
Like quartz, sand is needed for the production of [[Gebäude-300#Glasmanufaktur|'''Glas''']].<br>
 +
This group has the opportunity to grow a dyer plant instead of hops. <br>Dyeing plants are used for the production of garments.
 +
 
 +
In summary:
 +
- Sand and salt from the mountains
 +
- Climate and soil conditions for the dyer plant

Version vom 18. Juni 2019, 20:29 Uhr

Mountain-quarz.PNG Berg.png Mountain-salt.PNG


Depending on the registration, one player group gets quartz/sand deposits and the other player group salt/sand deposits.

Hinweis.png Both quartz/lime deposits and salt/sand deposits are inexhaustible.

Group of players with quartz/lime

Quartz is only used together with sand for the production of glass.
This group also has the opportunity to grow with the farm and hop fields hop.
Quartz and hops are not available in this group of players with salt/sand!
quartz you need like sand for the production of glass.
Lime is needed in the tannery for leather production - and a small amount later in the brickworks for the production of bricks.

In summary:
- Quartz and lime in the mountains
- Climate and soil conditions for hops


Player group with salt/sand:

This group does not have quartz, but inexhaustible salt and sand deposits in the mountains.
salt later in the game serves for the production of durable meat (food) and for the production of leather in the Tannery .
Furthermore, the salty rock is very sandy, so that in the mountains also a mining of Sand is possible. (quartz sand) is worth it.
Like quartz, sand is needed for the production of Glas.
This group has the opportunity to grow a dyer plant instead of hops.
Dyeing plants are used for the production of garments.

In summary:
- Sand and salt from the mountains
- Climate and soil conditions for the dyer plant